This worked fine with common gradient colored PNG background files.
Now I would like to add some image in background and the result is always a blurried result (invisible in gradient colors background).
PNG shoud be showed not scaled (ratio 1:1) in planar video surface.
I've tried to change some properties and at moment that is what I use to get the better result:
Hi all,
In the past I've added a background image feature to scene using a TGLHudSprite with material texture:
This worked fine with common gradient colored PNG background files.
Now I would like to add some image in background and the result is always a blurried result (invisible in gradient colors background).
PNG shoud be showed not scaled (ratio 1:1) in planar video surface.
I've tried to change some properties and at moment that is what I use to get the better result:
There is some other setting to get sharp image ?
Thank you in advace.
Last edit: shine world 2020-04-17