Hi ,
Can I import 3ds files with materials and access the material of each of triangles in glscene?Is there a way to do this? I want to access at least the color of the various parts (triangles) of an object I imported from 3ds to glscene.
thanks.
Last edit: Mostafa 2018-10-29
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Hey!
Are you using a FreeForm to load the model?
Then you can assign a materialLibrary to the model, add a texture path, and it should load the textures atleast. Not sure about the vertice colors though.
Be aware that the textures filenamn can be no longer than 8 letters.
Daniel
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi ,
Can I import 3ds files with materials and access the material of each of triangles in glscene?Is there a way to do this? I want to access at least the color of the various parts (triangles) of an object I imported from 3ds to glscene.
thanks.
Last edit: Mostafa 2018-10-29
Hi,
Any news on this? When I import a .3ds file, material/texture is not loaded.
Regards, Ronald
Did you see if some GLScene Demo show how to do it?
Hey!
Are you using a FreeForm to load the model?
Then you can assign a materialLibrary to the model, add a texture path, and it should load the textures atleast. Not sure about the vertice colors though.
Be aware that the textures filenamn can be no longer than 8 letters.
Daniel