I'm looking for some fast simple line drawing component on the old GLScene phpBB forum.
I have read that TGLLines is so slow and if you want to draw many lines, use that instead.
But I don't remember the component name, and couldn't find by searching. :(
Is there anyone who have such fast line component posted on the forum before ?
--benok
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I checked the branches/Example/MeshLines.
(GLMeshLines unit was missing but I found it from FMX branch & change unit names inside)
I found it's great component for path drawing like vector graphics such as Inkscape, thank you for me to know.
But what I want is just static pixel lines as TGLLines does. (I don't even need node drawing.)
I have to draw thousand of lines & animate them.
So, I want to speed it up.
I think if I understand GL programming, it's fun to make one from TGLMeshLines
(which supports easy line/node selection for example).
But I think I don't have enough skill & time to do at this time.
I want to use existing one if somebody already heve & kindly share that.
Last edit: benok 2015-09-18
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi,
I'm looking for some fast simple line drawing component on the old GLScene phpBB forum.
I have read that TGLLines is so slow and if you want to draw many lines, use that instead.
But I don't remember the component name, and couldn't find by searching. :(
Is there anyone who have such fast line component posted on the forum before ?
--benok
See MeshLines example in branches
PW
Thank you for your comment.
I checked the branches/Example/MeshLines.
(GLMeshLines unit was missing but I found it from FMX branch & change unit names inside)
I found it's great component for path drawing like vector graphics such as Inkscape, thank you for me to know.
But what I want is just static pixel lines as TGLLines does. (I don't even need node drawing.)
I have to draw thousand of lines & animate them.
So, I want to speed it up.
I think if I understand GL programming, it's fun to make one from TGLMeshLines
(which supports easy line/node selection for example).
But I think I don't have enough skill & time to do at this time.
I want to use existing one if somebody already heve & kindly share that.
Last edit: benok 2015-09-18