Hi Guys, Newbie post warning!
I've just discovered that having LightSources early in the sequence of objects on a Scene makes them work, whereas later in the sequence they seem not to work. I have two identical LightSources (except that one was late in the list of objects I added to the scene), switching one off and the other on blacks out the scene. But if a drag them both to be adjacent and early in the list of objects in the Scene then they work identically.
Can anyone explain to me what is happening here - I'm guessing the sequence of object impacts rendering sequence, but why should that impact the light that falls on my other objects?
Thanks in advance.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi Guys, Newbie post warning!
I've just discovered that having LightSources early in the sequence of objects on a Scene makes them work, whereas later in the sequence they seem not to work. I have two identical LightSources (except that one was late in the list of objects I added to the scene), switching one off and the other on blacks out the scene. But if a drag them both to be adjacent and early in the list of objects in the Scene then they work identically.
Can anyone explain to me what is happening here - I'm guessing the sequence of object impacts rendering sequence, but why should that impact the light that falls on my other objects?
Thanks in advance.
please ignore - have found real forum over at http://sourceforge.net/apps/phpbb/glscene