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Viewmatrix

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Daniel
2020-10-08
2020-10-10
  • Daniel

    Daniel - 2020-10-08

    Hey!
    I am getting the viewMatrix with this code in the viewers beforerender:

    vm := GLSceneViewer1.Buffer.RenderingContext.PipelineTransformation.viewMatrix;
    

    It all works nicely until I stop and later start the scenes cadencer.
    Then I cannot make it work again.
    Is there any reason pausing the cadencer would mess with the PipelineTransformation.viewMatrix?

    Cheers!

     
  • Daniel

    Daniel - 2020-10-10

    Hey again!
    Nevermind. It is the GLFBORenderer that seems go active := false after pausing the cadencer.

    Cheers!

     

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