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TGLLines and Phong Shadder

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2021-06-29
2021-07-22
  • shine world

    shine world - 2021-06-29

    Hi all,

    when I set transparency to 100% (full visible) I enable the Phong Shadder for Mesh (FreeForm).
    This works fine BUT strangely the Mesh Edges (TGLLines) disappears.

    This happens only with latest GLScene sources (I'm moved from delphi 7 very old library to newest with Sydney).

    It 's normal ?
    https://youtu.be/AlA8lXNI_wE

     
  • Jerome.D (BeanzMaster)

    Hi, i think this is because the rendering of the shader overlap TGLLines

     
  • shine world

    shine world - 2021-07-22

    I've created a new Mesh type with edges.
    Do you think I can be solved by shifting the draw order of the mesh + edges?

     

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