Hi,
I used TGLHeightField to display objects on the Scene. I want to draw a line on Scene by TGLCadencer but Not displayed correctly. I use the following code :
Hi,
Like some users such as Mostafa, I have trouble using functions when changing axes. For example, when the Z-axis is placed vertically.
How can functions such as "ScreenVectorIntersectWithPlaneXZ" or "rotatearound" be used when the Z axis is set vertically or the "up" property is set to (0,0,1)? Are there alternative functions or is a way to use them correctly?
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Hi,
I used TGLHeightField to display objects on the Scene. I want to draw a line on Scene by TGLCadencer but Not displayed correctly. I use the following code :
What is the solution to this problem?
Hi,
Like some users such as Mostafa, I have trouble using functions when changing axes. For example, when the Z-axis is placed vertically.
How can functions such as "ScreenVectorIntersectWithPlaneXZ" or "rotatearound" be used when the Z axis is set vertically or the "up" property is set to (0,0,1)? Are there alternative functions or is a way to use them correctly?