Hey!
I am getting a rangecheck error whenever I click an object inside the GLScene editor.
Now I also get the error directly on loading the project and on clicking the form.
Any idea why this could happen?? I am using Lazarus.
Hi Daniel, hum don't say what's happening, try to clean and remake GLScene installation. Perhaps the problem come from Lazarus itself, you're scene is perhaps to heavy.
This problem is raised only with your project or any ?
Cheers
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Hi Jerome!
Yes, only with my project so far.
Sometimes nothing and sometimes it happens, but this was the first time I got the error just by clicking the form.
After I saved the project, restared PC and launched the project again, there was no error.
I have this error quite often when I use the arrows and move the objects inside the GLSceneEditor.
But again, only in my project.
Another problem is that I cannot right click an create objects in the GLSceneEditor, nothing happens. I have to use the button on the editor.
I will see if I can narrow down the error.
How can I make the scene lighter? Should I spawn more objects at runtime instead?
Cheers
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hey!
I am getting a rangecheck error whenever I click an object inside the GLScene editor.
Now I also get the error directly on loading the project and on clicking the form.
Any idea why this could happen?? I am using Lazarus.
Cheers
Hi Daniel, hum don't say what's happening, try to clean and remake GLScene installation. Perhaps the problem come from Lazarus itself, you're scene is perhaps to heavy.
This problem is raised only with your project or any ?
Cheers
Hi Jerome!
Yes, only with my project so far.
Sometimes nothing and sometimes it happens, but this was the first time I got the error just by clicking the form.
After I saved the project, restared PC and launched the project again, there was no error.
I have this error quite often when I use the arrows and move the objects inside the GLSceneEditor.
But again, only in my project.
Another problem is that I cannot right click an create objects in the GLSceneEditor, nothing happens. I have to use the button on the editor.
I will see if I can narrow down the error.
How can I make the scene lighter? Should I spawn more objects at runtime instead?
Cheers