Carlos Rubio - 2021-09-21

Hi Everyone, I'm starting a project in GLscene which consists the next steps:

1) Import Solidworks model to a 3dsMax model, especifically a piston.
2) Attach some of the elements of the piston with purpose of obtain only 3 complex elements in my viewport.
3) Apply unwrap and then collapse for each elements.
4) Export each of the three parts in the model viewer to .3ds

When I load the 3ds with the name "Trasera" or "Capucha" GLScene have no problem but with the other one "Delantera" the debugger sends me an access violation error and redirect me to the FILE3DS library how you can see in "Error.png".

I'm sure the error is in my 3dsmax modelling or maybe GLScene, Should I set any other parameter in 3dsmax before the exporting?
Thank you for all the support.