I am a newbie in glscene.
Questions.
How can we make in CameraStyle if i choose like csPerspective to csOrthogonal, but the view of model not distortion? if there any formula, can you explain it. thank you.
n.b.
i use lazarus.
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Hi Tamboks 1st consider csPerspective is for a 3D view and csOrthogonal is for a 2D. so you cannot position the object as the same maner.
In the GLScene svn for Lazarus you can find a demo i've made witch use csOthorgonal in Examples/Shaders/GLInfo
Hello Masters
I am a newbie in glscene.
Questions.
How can we make in CameraStyle if i choose like csPerspective to csOrthogonal, but the view of model not distortion? if there any formula, can you explain it. thank you.
n.b.
i use lazarus.
Hi Tamboks 1st consider csPerspective is for a 3D view and csOrthogonal is for a 2D. so you cannot position the object as the same maner.
In the GLScene svn for Lazarus you can find a demo i've made witch use csOthorgonal in Examples/Shaders/GLInfo
or you can download the demo for Delphi here
You can also try this demo for understanding the difference
Hi Jerome
Thank you, i will see it.
Cheers