Hi Jerome Days ago,I found this link about GLSscene http://jdelauney.free.fr/glsdesigner/glsdintro-en.htm It is a very interesting project. Is ite moving. ?
In your ideas are you considering some wauy of importing simplified cad drawings to transform then in a GL scene ?
In case you have any material to read about the project it is welcome even in French sergiofeitoza@cognitor.com.br
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Whoa ! it's a very very old projetc i don't have source anymore. I began an others project but i've anbandonned https://sourceforge.net/p/glscene/discussion/93606/thread/44c2c3b7/?limit=25&page=1#2f3b . Now my priority it's to convert GLScene to Lazarus. I'm also work on the next gen of GLScene (fully under Lazarus and FPC, it will support on OpenGL 3.3 and up. For now i'm work on an altertavive of the TBitmap (a kind of GR32's bitmap with better performance, and mix the capabilities of the GraphicEx Lib "the same original author of GLScene") You can follow some discussion at https://www.developpez.net/forums/f189/autres-langages/pascal/lazarus/ under my nick name BeanzMaster (only in french)
And for answer yes but, i need help this is huge work and with my job (i 'm head cook) so i don't have many many time to code all.
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Thanks Jerome I will read these and write you back. My priority now is to finish (by the 4th time) my electrical enginering software SwitchgearDesign to have more available time to dedicate to music. In the vacant time I am composer ad musician https://www.youtube.com/watch?v=TYPnmY7_LYE Amities
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Hi Jerome Days ago,I found this link about GLSscene http://jdelauney.free.fr/glsdesigner/glsdintro-en.htm It is a very interesting project. Is ite moving. ?
In your ideas are you considering some wauy of importing simplified cad drawings to transform then in a GL scene ?
In case you have any material to read about the project it is welcome even in French sergiofeitoza@cognitor.com.br
Whoa ! it's a very very old projetc i don't have source anymore. I began an others project but i've anbandonned https://sourceforge.net/p/glscene/discussion/93606/thread/44c2c3b7/?limit=25&page=1#2f3b . Now my priority it's to convert GLScene to Lazarus. I'm also work on the next gen of GLScene (fully under Lazarus and FPC, it will support on OpenGL 3.3 and up. For now i'm work on an altertavive of the TBitmap (a kind of GR32's bitmap with better performance, and mix the capabilities of the GraphicEx Lib "the same original author of GLScene") You can follow some discussion at https://www.developpez.net/forums/f189/autres-langages/pascal/lazarus/ under my nick name BeanzMaster (only in french)
And for answer yes but, i need help this is huge work and with my job (i 'm head cook) so i don't have many many time to code all.
Thanks Jerome I will read these and write you back. My priority now is to finish (by the 4th time) my electrical enginering software SwitchgearDesign to have more available time to dedicate to music. In the vacant time I am composer ad musician https://www.youtube.com/watch?v=TYPnmY7_LYE Amities