I Daniel Smooth you polygons in blender or take a look at samples/meshes/subdivide and ducky. Have you also check your render's options ?
or you just need to rebuild the polygon's normals of your mesh at loading. (see in GLMeshOptimizer FaceSmooth function)
Cheers
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Hi!
How can I achive smooth shading on my freeform objects?

I create my models in Blender and load them to a freeform with loadfromfile.
Cheers!
I Daniel Smooth you polygons in blender or take a look at samples/meshes/subdivide and ducky. Have you also check your render's options ?
or you just need to rebuild the polygon's normals of your mesh at loading. (see in GLMeshOptimizer FaceSmooth function)
Cheers
Thanks! GLScene never stops to surprise me!

FaceSmooth did the trick!
Left one is original model, right one has faceSmooth applied:
Cheers!
Last edit: Daniel 2018-10-28