Is there an example of how a glClipPlane is applied on a mesh?
The Texture3D example no longer uses the glClipPlane but rather a texture rendering, so this example is no longer valid to demonstrate the use of glClipPlane on a mesh.
Could someone show me an example code or redirect to the location of some example of this type?
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Is there an example of how a glClipPlane is applied on a mesh?
The Texture3D example no longer uses the glClipPlane but rather a texture rendering, so this example is no longer valid to demonstrate the use of glClipPlane on a mesh.
Could someone show me an example code or redirect to the location of some example of this type?