I am currently working on a GLScene app and have noticed a bug concerning the Torus object.
See the images.
It appears to be linked to the toStartDisk and toEndDisk properties of the Torus Parts property.
The torus parts property is set to [toSides]. The toStartDisk and toEndDisk properties are not set. Start angle 0 and end angle 270.
The app has a combobox to set the antialiasing at runtime and this is the result
Has anybody noticed this behaviour? This behaviour is also noticable at design time. If anybody has a bug fix it would be appreciated as my matrix and vector algebra, well to put it bluntly, sucks. I have studied the source but have no idea where to look.
Hi all,
I am currently working on a GLScene app and have noticed a bug concerning the Torus object.
See the images.
It appears to be linked to the toStartDisk and toEndDisk properties of the Torus Parts property.
The torus parts property is set to [toSides]. The toStartDisk and toEndDisk properties are not set. Start angle 0 and end angle 270.
The app has a combobox to set the antialiasing at runtime and this is the result
Has anybody noticed this behaviour? This behaviour is also noticable at design time. If anybody has a bug fix it would be appreciated as my matrix and vector algebra, well to put it bluntly, sucks. I have studied the source but have no idea where to look.
Cheers,
Mark.
Last edit: Mark Stephen Day 2016-09-20