Hi all,
I'm trying to show a rectangle picture adding a texture dynamically generated. In the test project I attach, a bitmap is loaded from a file and it is used to generate a specific scaled-gray color map in a textured material. There is a check box to toggle from the image texture and a full aqua colored plane..
In general it works, but I'm probably doing something wrong (some refresh or structurechanged call?) because when the image-texture is active I see also the full aqua color. It seems depending on the camera distance (run the demo, activate the checkbox and roll the mouse wheel to see what I try to explane..)
I link here 3 pictures to show better the problem: my purpose is to see the image without the background aqua color when the image-texture is active (like in the test3 image)
Hi to all,
is there a way in GLScene to create a plane and get a view of the cross section of the other objects in the scene intersecting that plane?
r.
Hi all,
I'm trying to show a rectangle picture adding a texture dynamically generated. In the test project I attach, a bitmap is loaded from a file and it is used to generate a specific scaled-gray color map in a textured material. There is a check box to toggle from the image texture and a full aqua colored plane..
In general it works, but I'm probably doing something wrong (some refresh or structurechanged call?) because when the image-texture is active I see also the full aqua color. It seems depending on the camera distance (run the demo, activate the checkbox and roll the mouse wheel to see what I try to explane..)
I link here 3 pictures to show better the problem: my purpose is to see the image without the background aqua color when the image-texture is active (like in the test3 image)
some help?
thank you,
bob
Hi check the "MeshLines" in the "Examples" branches in SVN
ok,
thank you Jerome!
bob
2016-06-03 13:02 GMT+02:00 Jerome Delauney delauneyjerome@users.sf.net:
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Informativa sulla Privacy: http://www.unibs.it/node/8155
ok Jerome, I will try to see;
thank you!
bob