I'm trying to load some SMD files into the skeletal example. A lot are failing with the message

Assertion failure ...GLVectorFileObject.pas line 5651

which is the lines

5650: Assert((Cardinal(morphTargetIndex1) < Cardinal(MorphTargets.Count))
5651: and (Cardinal(morphTargetIndex2) < Cardinal(MorphTargets.Count)));

Has anyone any ideas what that might mean. The actors were exported from 3ds and seem to open in other programs like Blender.

Any suggestions appreciated!

Richard

Rad Studio 10.2
Glscene 1.5.0.6695