Hi guys!
I'm using 'glsceneviewer1.Align := alclient;' to use fullscreen.
But if you have a different resolution on your screen compared to me, the program will look different.
How can I make sure that the zoom/fov stays the same no matter which resolution the player has on his screen?
Cheers!
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Hi guys!
I'm using 'glsceneviewer1.Align := alclient;' to use fullscreen.
But if you have a different resolution on your screen compared to me, the program will look different.
How can I make sure that the zoom/fov stays the same no matter which resolution the player has on his screen?
Cheers!