#199 VectorGeometry.MatrixDecompose

open
nobody
None
5
2012-04-05
2012-04-05
Anonymous
No

Matrix((0,0,-1,0),(-1,0,0,0),(0,1,0,0),(0,0,0,01));
After decompose matrix: Transformations[ttRotateX]=0, Transformations[ttRotateY]=90, Transformations[ttRotateZ]=0
Real rotations - RotateX=0, RotateY=90, RotateZ=90

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