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From: Eric A. <er...@an...> - 2010-05-14 20:21:35
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Given that failure in blending is usually "I plugged in the wrong
factor, whoops", testing 64 different combos of random src/dst colors
instead of 1024 seems reasonable. Brings runtime down from 2 minutes
to 20 seconds on my system.
---
src/glean/tblend.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/glean/tblend.h b/src/glean/tblend.h
index abf3c80..3080a26 100644
--- a/src/glean/tblend.h
+++ b/src/glean/tblend.h
@@ -35,7 +35,7 @@
namespace GLEAN {
-#define drawingSize 32 // We will check each pair of blend factors
+#define drawingSize 8 // We will check each pair of blend factors
// for each pixel in a square image of this
// dimension, so if you make it too large,
// the tests may take quite a while to run.
--
1.7.0.4
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