GIMLI Wiki
Game Induced Markup Language (Interpreter) in pure JavaScript
Brought to you by:
benjaeggi
Use this command to show debug information about the loaded GML structures.
You then get a list with all entries in that structure.
Short:
For a list, use an s at the end of your structure name: show itemS
For a specific entry, use the id or intern name of your entry and leave the s out: show item 10
show items
show item 0
show item my_item
show sounds
show panels
show rooms
Next: The jump command.