From: Brad A. <br...@us...> - 2013-01-08 18:27:24
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gemrb: Infinity Engine emulator The branch master has been updated via a0e923b9436fc2075d490bfb35d70bfa94bbf4e1 (commit) Summary of changes: gemrb/core/GameScript/Actions.cpp | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) from 815907861f4dd024780bd049d46a455abef1752f (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=a0e923b9436fc2075d490bfb35d70bfa94bbf4e1 commit a0e923b9436fc2075d490bfb35d70bfa94bbf4e1 Author: Brad Allred <bra...@me...> Date: Tue Jan 8 11:26:55 2013 -0700 Actions: time is a dword diff --git a/gemrb/core/GameScript/Actions.cpp b/gemrb/core/GameScript/Actions.cpp index 4edb524..1bd16ac 100644 --- a/gemrb/core/GameScript/Actions.cpp +++ b/gemrb/core/GameScript/Actions.cpp @@ -1718,9 +1718,9 @@ void GameScript::DisplayString(Scriptable* Sender, Action* parameters) //DisplayStringHead, but wait until done void GameScript::DisplayStringWait(Scriptable* Sender, Action* parameters) { - ieWord gt = core->GetGame()->GameTime; + ieDword gt = core->GetGame()->GameTime; if (Sender->CurrentActionState) { - if (gt >= parameters->int2Parameter) { + if (gt >= (ieDword)parameters->int2Parameter) { Sender->ReleaseCurrentAction(); } return; ----------------------------------------------------------------------- This is an automated email from the git hooks/post-receive script. -- gemrb: Infinity Engine emulator |