From: Brad A. <br...@us...> - 2012-08-21 21:55:56
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gemrb: Infinity Engine emulator The branch master has been updated via 0064bfd2e6b239a48f417c1be8c260a3b56976db (commit) Summary of changes: gemrb/GUIScripts/GUICommonWindows.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) from 7b0ad74774c718cfd49a97a2dd1ceb98b576be5e (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=0064bfd2e6b239a48f417c1be8c260a3b56976db commit 0064bfd2e6b239a48f417c1be8c260a3b56976db Author: Brad Allred <bra...@me...> Date: Tue Aug 21 15:55:42 2012 -0600 Labels expect font alignment, not button alignment diff --git a/gemrb/GUIScripts/GUICommonWindows.py b/gemrb/GUIScripts/GUICommonWindows.py index d00a572..a94f431 100644 --- a/gemrb/GUIScripts/GUICommonWindows.py +++ b/gemrb/GUIScripts/GUICommonWindows.py @@ -1110,7 +1110,7 @@ def OpenPortraitWindow (needcontrols=0): if GUICommon.GameIsIWD1(): # overlay a label, so we can display the hp with the correct font. Regular button label # is used by effect icons - Button.CreateLabelOnButton(100+i, "NUMFONT", IE_GUI_BUTTON_ALIGN_TOP|IE_GUI_BUTTON_ALIGN_LEFT) + Button.CreateLabelOnButton(100+i, "NUMFONT", IE_FONT_ALIGN_TOP|IE_FONT_ALIGN_LEFT) HPLabel = Window.GetControl (100+i) HPLabel.SetUseRGB (True) ----------------------------------------------------------------------- This is an automated email from the git hooks/post-receive script. -- gemrb: Infinity Engine emulator |