Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
Features
- fast software renderer written in C++
- programmable render pipe
- blending modes, z buffer, multipass configurations
- render to texture
- stencil op, accumulator buffer
- rapid tiny object memory management
- garbage collection
- object oriented scripting language
- built in save & load
- scanline buffer for antialiased shapes
- antialiased lines
- particle renderer
- object oriented database
- fully portable code with interchangeable frameworks (Win, SDL, Linux...)
License
BSD License
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