[Algorithms] Capturing Framebuffer
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vexxed72
From: <gae...@la...> - 2006-08-29 14:47:20
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Hello, I'm trying to improve my DX9 Engine with a video file recorder. I want it to be as fast as possible (faster than real time if able).=20 Several years ago I was confronted to this problem with a rendering = based PVS system. At that time my best solution was to write a memcpy using = movaps from AGP Memory to System mem but I'm sure there is faster solutions, = FRAPS for example is doing great. So the basic question is: "how should I transfer my render target to = system memory".=20 And I have a second question, when I'll have my solution, how will = Hardware impact on capture performances. ATI or NVidia? GDRAM Frequency is = important? RAMDAC? Chipset? I'll have to assemble the perfect machine for frame capturing so these questions are also important Do you have any ideas? Ga=EBl. |