RE: [Algorithms] Automatic Texture Atlas generation
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From: Charles B. <cb...@cb...> - 2004-08-18 22:28:42
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At 11:57 PM 8/18/2004 +0200, Ignacio Casta=F1o wrote: >Hmm... now that I think about it, there's one kind of parametrization that >should make this problem easy to solve. If you use an MMA or a similar= atlas, >that breaks the mesh in charts with 4 corners and maps them to quads in a >texture, then it should be easy to map the chart boundaries so that they= have >the same offset and scale. Those charts can cause very severe distortion of the interior of the=20 chart. I'm also not sure if you can actually chart generic meshes in that= =20 way and match edge lengths. ---------------------------------------------------- Charles Bloom email "cb" http://www.cbloom.com |