[Algorithms] solid
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vexxed72
From: akbara <ak...@ac...> - 2002-04-07 07:54:58
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sent from the wrong account... akbara wrote: > hey, > i've been looking over some of the RaliSport Challenge videos, > smugglers run, and sega gt, and some other car racing videos.. > but i always go back to gran turismo 3 a-spec as being the best > simulator.. > > since i'm not very familiar i w*as hoping maybe one of you could maybe > go into detail about what gives gran turismo 3 that extra "this feels > like i'm really driving a c*ar. i feel like i'm planted on the ground, > and i can feel my level of traction with the surface below.". > i suppose it has to do with inertia, but why don't other games have it ? > > like my takes at physics, i always feel like i'm running over plastic. > hmm > i suppose i have to keep in some coeffeciant or somethin to alter the > velocity of the objects according to the exact surface type i'm on, > depending on the levels of friction, slipineess, grip, type of street, > etc.. > > i hope this email doesn't come up half bold half not. > mozilla mail not so good imho. > > l8rz, > -akbara > ;mysite-> http://vertexabuse.cjb.net > |