RE: [Algorithms] User login name
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From: Mike B. <mi...@mi...> - 2001-08-27 17:03:56
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Don't do this... Use GetUserName()/Ex() - you'll be burned by using SHGetSpecialFolderPath long term... Mike -----Original Message----- From: Kardamone [mailto:kar...@ya...] Sent: Sunday, August 26, 2001 11:34 AM To: gda...@li... Subject: Re: [Algorithms] User login name > tool. The shader tool is embedded directly into the 3d engine. You can > 'pick' any polygon in a scene and invoke the editor to directly modify the > surface properties of that material. This is pretty cool because the > artists can simply walk around one of their buildings, pick items of > interest, and then tweak the paramters as much as they want. This tool > allows them to modify every property imaginable, render states, texture > blending stages, etc. etc. Yeah looks great :) Well this could be a hack : usually the path for user's special folders contains user's name witch you can extract from... try ::SHGetSpecialFolderPath(NULL,tif,CSIDL_DESKTOPDIRECTORY,0); Kard. |