RE: [Algorithms] Target leading
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From: Idahosa E. <ida...@sw...> - 2001-08-25 14:23:47
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I understand but depending on the physical constraints the number of cases could be small. -----Original Message----- From: gda...@li... [mailto:gda...@li...]On Behalf Of Keith Harrison Sent: Saturday, August 25, 2001 5:10 AM To: gda...@li... Subject: Re: [Algorithms] Target leading ----- Original Message ----- From: "Idahosa Edokpayi" <ida...@sw...> To: <gda...@li...> Sent: Saturday, August 25, 2001 4:33 AM Subject: RE: [Algorithms] Target leading > Excuse me for asking, but don't you WANT it to be thrown off. I am assuming > you are using this for a game and if I was playing you game and the > targeting was exactly correct for every case I would get extremely > frustrated.. unless you are using this for auto-aiming :) Bear in mind that you can calculate *exactly* where an object is going to be in x seconds, but getting there is not always possible (unless you ignore physical constraints). Regards, Keith Harrison. _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/lists/listinfo/gdalgorithms-list |