RE: [Algorithms] Target leading
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From: Idahosa E. <ida...@sw...> - 2001-08-25 03:34:16
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Excuse me for asking, but don't you WANT it to be thrown off. I am assuming you are using this for a game and if I was playing you game and the targeting was exactly correct for every case I would get extremely frustrated.. unless you are using this for auto-aiming :) -----Original Message----- From: gda...@li... [mailto:gda...@li...]On Behalf Of Douglas Cox Sent: Friday, August 24, 2001 4:23 PM To: gda...@li... Subject: [Algorithms] Target leading Given a target moving with a constant (linear) velocity and an object firing a projectile with a constant speed, I've managed to calculate the intersection point. However a target with a constant angular velocity (say flying in a tight circle) throws the leading off completely. So, can anyone suggest better methods for performing target leading/prediction? I know there is plenty of research on this, but most of what I found on google/etc looked a little excessive -- or maybe that's just from my lack of understanding it all. Thanks, -doug _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/lists/listinfo/gdalgorithms-list |