Re: [Algorithms] particles
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From: Corrinne Y. <cor...@ho...> - 2001-08-16 22:21:42
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Distance to plane (dot product to normal). When > plane dist, particle is over the plane, when < plane dist particle is under the plane, when == plane dist, it is on the plane. Figure in some thickness leeway when you do the comparison. Corrinne ----- Original Message ----- From: "Idahosa Edokpayi" <ida...@sw...> To: <gda...@li...> Sent: Thursday, August 16, 2001 4:46 PM Subject: [Algorithms] particles > I want to know when a particle collides with a plane. What is the best way > to do with that. I only really need to know when a particle is on the "up" > side of a plane. > > Idahosa Edokpayi > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/lists/listinfo/gdalgorithms-list |