RE: [Algorithms] Binary trees and drawing order (and results)
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From: Tom F. <to...@mu...> - 2001-01-24 18:43:14
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It's a judgement call, and it can depend on the driver. But my gut feeling says that a texture change is more expensive than a transform change. Also remember that if using driver-managed textures, then the texture change may involve transferring the texture from sys to vid mem. In which case the texture change is obviously far more expensive! Tom Forsyth - purely hypothetical Muckyfoot bloke. This email is the product of your deranged imagination, and does not in any way imply existence of the author. > -----Original Message----- > From: Jaimi McEntire [mailto:ja...@al...] > Sent: 24 January 2001 17:31 > To: gda...@li... > Subject: RE: [Algorithms] Binary trees and drawing order (and results) > > > Tom - what about the situation when you need to do matrix changes - > ie, you have 10 identical objects with the same 2 textures but > different matrices. > Is it still cheaper to sort by texture (and do 20 matrix changes) > or should you sort by matrix and do 20 texture changes? |