Re: [Algorithms] How to find portals?
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From: Keith H. <Kei...@bt...> - 2001-01-11 18:04:04
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----- Original Message ----- From: "Angel Popov" <ju...@bi...> To: <gda...@li...> Sent: Wednesday, January 10, 2001 8:02 PM Subject: Re: [Algorithms] How to find portals? > I seperate my brushes into construction and detail and build the BSP only from the construction > ones. When building the BSP I first pick planes that have the highest summed area of the polys > that lie on them and generate the least number of splits. If your BSP is built without the detail brushes how do you handle collision detection with them? Regards, Keith Harrison. |