[Algorithms] Hilbert curve
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From: Pierre T. <p.t...@wa...> - 2001-01-10 09:41:49
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Hmmm, Is it possible to do something like a 3D-to-1D mapping from a point to a position on the Hilbert curve ? If so, how do I do this ? Would it be related to the way textures are swizzled ? If we can do that for textures, can we extend the process to 3D ? (which would give a good hash key for spatial clustering I suppose) Pierre |