Re: [Algorithms] Maya file format reader/writer.
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From: Neal T. <ne...@ps...> - 2000-11-29 13:18:26
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From: Stefan Boberg <ste...@te...> > > also, is there a standard 3d format out there that supports > > multiple textures > > and bumpmaps out there? that i can output from Maya relativelly easilly? > > for some reason old formats like obj, vrml and 3ds seem to still rule the > > earth, is there something that is well documented and better out there? > > It doesn't seem like it. We had to develop our own exporter. Perhaps the > Maya->.X exporter that comes with the DX8 SDK could be of some use? It comes > with source so you can modify/extend it yourself. The (fairly standard) SoftImage xsi format (derived from the Microsoft .x format, but now quite separate) can handle multiple textures, but I don't know anything about support for it in Maya. Neal Tringham (Sick Puppies / Empire Interactive) ne...@ps... ne...@em... |