RE: [Algorithms] MAP/BSP->MAX/Maya importer?
Brought to you by:
vexxed72
From: Ratcliff, J. <jra...@ve...> - 2000-11-28 21:46:04
|
Brian, I missed the original question. I've got a tool that converts Quake3 BSP files into a raw mesh. Is that what you are looking for? John -----Original Message----- From: Brian Hook [mailto:bw...@wk...] Sent: Tuesday, November 28, 2000 3:15 PM To: gda...@li... Subject: Re: [Algorithms] MAP/BSP->MAX/Maya importer? Mike, Thanks for the link, unfortunately that's for models/character anims. I'm specifically looking for something that will convert a level into a set of meshes. Thanks, Brian _______________________________________________ GDAlgorithms-list mailing list GDA...@li... http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |