From: Albert H. <he...@us...> - 2008-03-26 19:51:12
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Update of /cvsroot/gc-linux/linux/arch/powerpc/platforms/embedded6xx In directory sc8-pr-cvs2.sourceforge.net:/tmp/cvs-serv5134/arch/powerpc/platforms/embedded6xx Added Files: wii.c wii_dev.c Log Message: Added wii platform, specifically. The platform now: - uses flipper-pic - uses device tree for configuration settings - populates platform devices from device tree instead of drivers --- NEW FILE: wii_dev.c --- /* * arch/powerpc/platforms/embedded6xx/wii_dev.c * * Nintendo Wii platform device setup. * Copyright (C) 2008 The GameCube Linux Team * Copyright (C) 2008 Albert Herranz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * */ #include <linux/kernel.h> #include <linux/init.h> #include <linux/of_platform.h> #include <asm/machdep.h> static struct of_device_id wii_of_bus[] = { { .compatible = "nintendo,hollywood", }, { }, }; /* * */ static int __init wii_device_probe(void) { struct device_node *np; if (!machine_is(wii)) return 0; of_platform_bus_probe(NULL, wii_of_bus, NULL); np = of_find_compatible_node(NULL, NULL, "nintendo,mem2"); if (np) { of_platform_device_create(np, NULL, NULL); of_node_put(np); } return 0; } device_initcall(wii_device_probe); --- NEW FILE: wii.c --- /* * arch/powerpc/platforms/embedded6xx/wii.c * * Nintendo Wii board-specific support * Copyright (C) 2008 The GameCube Linux Team * Copyright (C) 2008 Albert Herranz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * */ #include <linux/kernel.h> #include <linux/init.h> #include <linux/irq.h> #include <linux/seq_file.h> #include <linux/kexec.h> #include <asm/io.h> #include <asm/machdep.h> #include <asm/prom.h> #include <asm/time.h> #include <asm/starlet.h> #include <asm/udbg.h> #include "flipper-pic.h" #include "usbgecko_udbg.h" static void wii_restart(char *cmd) { starlet_stm_restart(); local_irq_disable(); /* spin until power button pressed */ for (;;) cpu_relax(); } static void wii_power_off(void) { starlet_stm_power_off(); local_irq_disable(); /* spin until power button pressed */ for (;;) cpu_relax(); } static void wii_halt(void) { wii_restart(NULL); } static void wii_show_cpuinfo(struct seq_file *m) { seq_printf(m, "vendor\t\t: IBM\n"); seq_printf(m, "machine\t\t: Nintendo Wii\n"); } static void wii_setup_arch(void) { } static void __init wii_init_early(void) { ug_udbg_init(); } static int __init wii_probe(void) { unsigned long dt_root; dt_root = of_get_flat_dt_root(); if (!of_flat_dt_is_compatible(dt_root, "nintendo,wii")) return 0; return 1; } #ifdef CONFIG_KEXEC static void wii_shutdown(void) { /* currently not used */ } static int wii_kexec_prepare(struct kimage *image) { return 0; } #endif /* CONFIG_KEXEC */ define_machine(wii) { .name = "wii", .probe = wii_probe, .setup_arch = wii_setup_arch, .init_early = wii_init_early, .show_cpuinfo = wii_show_cpuinfo, .restart = wii_restart, .power_off = wii_power_off, .halt = wii_halt, .init_IRQ = flipper_pic_probe, .get_irq = flipper_pic_get_irq, .calibrate_decr = generic_calibrate_decr, .progress = udbg_progress, #ifdef CONFIG_KEXEC .machine_shutdown = wii_shutdown, .machine_kexec_prepare = wii_kexec_prepare, .machine_kexec = default_machine_kexec, #endif }; |