From: Groepaz <gr...@gm...> - 2007-04-29 22:56:29
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On Monday 30 April 2007 00:52, Rob Reilink wrote: > Regarding the port name confusion: I had a look at the wrong cover :- > S. That's what happens when your 'cube is disassembed. Actually, the > high speed port might be very interesting as well. The pin > description from YAGCD resembles that of standard SDRAM IC's. It > might be possible to expand the GC ARAM. However, I haven't got a > clue on how to use this in software, or what size of SDRAM is > supported. Is there perhaps extra RAM in the GB Player? its just memory mapped... look at the "external interfaces" patent, and also check some N64 docs - the n64 ram expansion uses exactly the same interface. -- http://www.hitmen-console.org http://www.gc-linux.org/docs/yagcd.html http://www.pokefinder.org http://ftp.pokefinder.org Hard work has a future payoff. Laziness pays off now. |