From: Shaun J. <sja...@gm...> - 2005-04-09 22:44:21
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I read in sdload/readme.txt that PSO3 wouldn't connect to internal IPs like 192.168.x.x and 10.x.x.x. So, I'm trying to go through my router's external IP and forwarding the PSO ports to my internal Linux box. The more I look into it though, the more it looks like PSO3 (US) doesn't work with psoload 2.0. For one thing psoload 2.0 is listening on ports TCP/9000-9003, 9100, 9200, and 9201, whereas the PSO3 (US) is attempting to connect to port TCP/9103. There's a copy of PSO1&2 in the used bin of my local Electronic Boutique, but I'm afraid it will suffer the same problem. Cheers, Shaun On Apr 9, 2005 1:31 PM, Rob Reilink <ro...@re...> wrote: > What are you using your router for? If the GC and PC are on the same net > there should be no requirement to route ports. Also, you should set the > -i switch to the IP of the card which the GC is connected to. Eg: > > PC -------------------------Switch or cross cable----GC > 192.168.1.1 192.168.1.10 > Psoload -i 192.168.1.1 DNS:192.168.1.1 > Default gw:192.168.1.1 > > So PSO asks its 'dns server' 192.168.1.10: which is > gc01.st-pso.games.sega.net? > PC replies I (192.168.1.1) am > Then GC contacts 192.168.1.1 to request its 'update'(dolfile) from the > 'sega server' (your pc) > > At least, that is the way it should work. > Keep in mind that the GC network adaptor is only 10 Mbit which sometimes > causes trouble. For me, I had to hook up a 10Mbit hub between my GC & my > 100MBit switch to make it work relyably. A cross cable to my laptop > worked as well. > > Rob |