From: Steven L. <st...@mi...> - 2004-01-26 18:58:12
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On Mon, Jan 26, 2004 at 05:34:15PM -0000, ro...@Ih... wrote: > Message: 16 > > From: Michael Steil <st...@in...> > > Subject: Re: [Gc-linux-devel] Booting > > Date: Mon, 26 Jan 2004 16:01:57 +0100 > > To: gc-...@li... > > Reply-To: gc-...@li... > > > > >> Can't seem to get it running in DolWin at all. Is there anything > >> special > >> i need to do? > > > > DolWin won't work at the current status any more, because it does not > > support virtual memory - GameCube games don't need it, but Linux > > depends on it. > > What? Virtual memory? swapping? Urm, I compiled this out of my kernel, why > on earth would it be needed in a box with ram and no disk storage? > -Alan It's not the virtual memory you know from windows (the swapfile) or the swap partition when running some unix. This is about the MMU (memory management unit) which makes sure everything is in memory when needed (ok, the OS actually needs to do this, but the MMU helps) (swapping). It also makes sure once userland process cannot write into the memory used by another userland process. It does a few other things, but these are the most important. It maps from virtual addresses into physical addresses. > > > > > ------------------------------------------------------- > The SF.Net email is sponsored by EclipseCon 2004 > Premiere Conference on Open Tools Development and Integration > See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. > http://www.eclipsecon.org/osdn > _______________________________________________ > Gc-linux-devel mailing list > Gc-...@li... > https://lists.sourceforge.net/lists/listinfo/gc-linux-devel > |