From: Shaun J. <sja...@gm...> - 2005-05-01 01:39:00
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Hello, I'm using GameCube Linux to run fceu, a Nintendo emulator, on my GameCube. First off, I have to say how impressed I am! The joysticks work, the sound is flawless. It's amazing how well it very nearly *just works*. The only thing that didn't work out of the box for me is the colour palette. Everything is in shades of neon green and neon orange. Any suggestions? Amazing stuff! Thanks, Shaun |
From: Groepaz <gr...@gm...> - 2005-05-01 10:39:02
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On Sunday 01 May 2005 03:38, Shaun Jackman wrote: > Hello, > > I'm using GameCube Linux to run fceu, a Nintendo emulator, on my > GameCube. First off, I have to say how impressed I am! The joysticks > work, the sound is flawless. It's amazing how well it very nearly > *just works*. The only thing that didn't work out of the box for me is > the colour palette. Everything is in shades of neon green and neon > orange. Any suggestions? that should be fixed by recompiling fceu against isobels sdl port...if fceu is even sdl that is :=P -- gpz http://www.hitmen-console.org http://www.gc-linux.org/docs/yagcd.html |
From: Shaun J. <sja...@gm...> - 2005-05-02 17:19:20
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On 5/1/05, Groepaz <gr...@gm...> wrote: > that should be fixed by recompiling fceu against isobels sdl port...if > fceu is even sdl that is :=3DP fceu does use SDL. I'll check out isobel's patch. Thanks! Shaun |
From: TuiTo <lg...@te...> - 2006-03-07 21:11:45
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Shaun Jackman wrote: > On 5/1/05, Groepaz <gr...@gm...> wrote: > >>that should be fixed by recompiling fceu against isobels sdl port...if >>fceu is even sdl that is :=P > > > fceu does use SDL. I'll check out isobel's patch. Thanks! > Shaun > Cool, let us know if it worked out by recompiling. I'm also interested in running a nes emulator in the game cube. If possible, you could point out how you did the whole process, that should be very helpfull for many ppl. Thanks a lot TuiTo. > > ------------------------------------------------------- > This SF.Net email is sponsored by: NEC IT Guy Games. > Get your fingers limbered up and give it your best shot. 4 great events, 4 > opportunities to win big! Highest score wins.NEC IT Guy Games. Play to > win an NEC 61 plasma display. Visit http://www.necitguy.com/?r |
From: Shaun J. <sja...@gm...> - 2006-03-07 21:56:32
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From: TuiTo <lg...@te...> - 2006-03-08 00:37:41
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Shaun Jackman wrote: > On 3/7/06, TuiTo <lg...@te...> wrote: > >>Shaun Jackman wrote: >> >>>On 5/1/05, Groepaz <gr...@gm...> wrote: >>> >>>>that should be fixed by recompiling fceu against isobels sdl port...if >>>>fceu is even sdl that is :=P >>> >>>fceu does use SDL. I'll check out isobel's patch. Thanks! >>>Shaun >>> >> >>Cool, let us know if it worked out by recompiling. I'm also interested in >>running a nes emulator in the game cube. >> >>If possible, you could point out how you did the whole process, that should be >>very helpfull for many ppl. > > > Using Isobel's SDL port did fix the colour palette issue, and fceu, > the NES emulator, works wonderfully! I played Dr. Mario on my Game > Cube quite happily. > > I'd be happy to post an account of my experience, but I did all this > work about a year ago, and I don't recall the details, only general > successes. > Ok, no problem at all. I think I'll be writing the howto myself then. oh, just remembered... does the emulator runs from linux or it's a native game cube binary that runs without linux ? If it runs from linux, it would be nice to have a section on the gc-linux wiki with information on how to run emulators on the gc. What you guys think? Regards TuiTo. > Cheers, > Shaun > N�HS^�隊X���'���u��<�ڂ�.���y�"��*m�x%jx.j���^�קvƩ�X�jب�ȧ��m�ݚ���v&��קv�^�+����j�Z���{az���^��h���n���)�{h�����ا��+h�(m�����Z��jY�w��ǥrg�y$���Oxḝn�mj��^�2=== |
From: Shaun J. <sja...@gm...> - 2006-03-08 15:44:47
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