On Samstag 12 Juli 2008, Malcolm wrote:
> 1) Write directly to EFB, use GX to copy to XFB
> + No CPU overhead
> - Max yres of 528
> - Max xres of 640
> - No ypan or ywrap
>
> 2) Write to RAM, use CPU to copy to XFB
> - Large CPU overhead
> + Max yres of 574
> + Max xres of 720
> + ypan or ywrap
>
> 3) Write to RAM, use CPU copy to EFB, use GX to copy to XFB
> - small CPU overhead
> - Max yres of 528
> - Max xres of 640
> + ypan or ywrap
>
> 4) Write to RAM, use CPU to create texture, use GX to draw texture to
> EFB and copy to XFB
> - some CPU overhead
> - Max yres of 528
> - Max xres of 640
> + ypan or ywrap
you forgot one important thing ... all ways except the first require an
additional video buffer in main ram, and thus waste memory.
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