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From: Philip L. <ph...@la...> - 2004-07-14 12:49:10
|
Darrell Blake wrote: > I ordered one yesterday. When I receive it I'll post some info about it. Any news about this device? I'm considering to buy one of these too, if booting Linux works :) kind regards -ph- |
From: Groepaz <gr...@gm...> - 2004-07-08 09:23:56
|
On Thursday 08 July 2004 00:43, Mike Goggin wrote: > This is probably a stupid question, but I'm going to ask anyway. > > How many colors does the fb driver allow you to display? 2? 8? 256? 65536? 2^24 ... well a little less, since some are out of gamut colors. gpz |
From: Mike G. <eb_...@sb...> - 2004-07-07 22:43:06
|
This is probably a stupid question, but I'm going to ask anyway. How many colors does the fb driver allow you to display? 2? 8? 256? 65536? - Mike Goggin |
From: Jon M. <jon...@jo...> - 2004-06-27 15:47:16
|
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi all, You will find that I have given you some covereage in my Embedded Linux column in the Developer section of Linux User issue 40. http://www.linuxuser.co.uk/ Jon. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.2 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://enigmail.mozdev.org iD8DBQFA3uvyeTyyexZHHxERAsfXAJ4xwe1Z6XbcBdv1M0EtK+e53Anh4QCeJDL0 1oXfjDoF6HmLUMgy4Ez174I= =bdQb -----END PGP SIGNATURE----- |
From: Jesse K. <j.k...@ti...> - 2004-06-27 15:21:45
|
I shouldn;t have used the word cluster because what I actually meant was just a bunch of gamecubes connecting running the d.net client connecting to one proxy. What about other projects such as seti? Do the need a lot of memory and bandwith? And would these calculations be easier for the gc? On Sun, 2004-06-27 at 17:11, Philip Lawatsch wrote: > Jesse Krijthe wrote: > > > > > Another thing which sould be taken into account is how much power it > > uses: gc uses 12Vx3.5A= 42 W while a duron system will probably uses > > more. If you are correct about the 50% compared to the duron on d.net, > > then I too believe it will be too expensive because a gc (100 or perhaps > > 60 euro) bba (55 euro) and memorycard (10 euro) x2 = 330 euro is > > probably more expensive then a duron or athlon or whatever x86 system. > > Dnet is actually one of the better "cluster" application for the cube. > Everything else will probably want to have way more memory than the > cubes 40 megs and especially more bandwith than the 10 mbit available. > So, I doubt that a gamecube cluster will pay off, unless you consider > the geek factor :) > > > kind regards -ph- > > > > ------------------------------------------------------- > This SF.Net email sponsored by Black Hat Briefings & Training. > Attend Black Hat Briefings & Training, Las Vegas July 24-29 - > digital self defense, top technical experts, no vendor pitches, > unmatched networking opportunities. Visit www.blackhat.com > _______________________________________________ > Gc-linux-devel mailing list > Gc-...@li... > https://lists.sourceforge.net/lists/listinfo/gc-linux-devel |
From: Philip L. <ph...@la...> - 2004-06-27 15:11:24
|
Jesse Krijthe wrote: > > Another thing which sould be taken into account is how much power it > uses: gc uses 12Vx3.5A= 42 W while a duron system will probably uses > more. If you are correct about the 50% compared to the duron on d.net, > then I too believe it will be too expensive because a gc (100 or perhaps > 60 euro) bba (55 euro) and memorycard (10 euro) x2 = 330 euro is > probably more expensive then a duron or athlon or whatever x86 system. Dnet is actually one of the better "cluster" application for the cube. Everything else will probably want to have way more memory than the cubes 40 megs and especially more bandwith than the 10 mbit available. So, I doubt that a gamecube cluster will pay off, unless you consider the geek factor :) kind regards -ph- |
From: Jesse K. <j.k...@ti...> - 2004-06-27 14:21:39
|
On Sun, 2004-06-27 at 14:16, Philip Lawatsch wrote: > Jesse Krijthe wrote: > > Hi all, > > > > I was just wondering: Would be worth the effort to build a cluster of > > gamecubes (just as they did with the ps2) and then let it run a > > something like the distributed.net project? How good is the gc at these > > kinds of calculations? And if not distributed.net, what other project > > would be better to run on a gc? > > Nothing. Testing dnetc on my cube gives me about half the performance of > a duron 1800. Its simply too expensive to buy a cube and an ethernet > adapter. > > Also currently the cube only supports 10Mbit and thus you do not want to > do any clustering that needs shared memory or anything that needs some > bandwith. > > > just my 2 cents > > kind regards Philip > > Another thing which sould be taken into account is how much power it uses: gc uses 12Vx3.5A= 42 W while a duron system will probably uses more. If you are correct about the 50% compared to the duron on d.net, then I too believe it will be too expensive because a gc (100 or perhaps 60 euro) bba (55 euro) and memorycard (10 euro) x2 = 330 euro is probably more expensive then a duron or athlon or whatever x86 system. Jesse Krijthe j.k...@ti... > ------------------------------------------------------- > This SF.Net email sponsored by Black Hat Briefings & Training. > Attend Black Hat Briefings & Training, Las Vegas July 24-29 - > digital self defense, top technical experts, no vendor pitches, > unmatched networking opportunities. Visit www.blackhat.com > _______________________________________________ > Gc-linux-devel mailing list > Gc-...@li... > https://lists.sourceforge.net/lists/listinfo/gc-linux-devel |
From: Philip L. <ph...@la...> - 2004-06-27 12:16:51
|
Jesse Krijthe wrote: > Hi all, > > I was just wondering: Would be worth the effort to build a cluster of > gamecubes (just as they did with the ps2) and then let it run a > something like the distributed.net project? How good is the gc at these > kinds of calculations? And if not distributed.net, what other project > would be better to run on a gc? Nothing. Testing dnetc on my cube gives me about half the performance of a duron 1800. Its simply too expensive to buy a cube and an ethernet adapter. Also currently the cube only supports 10Mbit and thus you do not want to do any clustering that needs shared memory or anything that needs some bandwith. just my 2 cents kind regards Philip |
From: Jesse K. <j.k...@ti...> - 2004-06-26 23:57:46
|
Hi all, I was just wondering: Would be worth the effort to build a cluster of gamecubes (just as they did with the ps2) and then let it run a something like the distributed.net project? How good is the gc at these kinds of calculations? And if not distributed.net, what other project would be better to run on a gc? Thanks in advance, Jesse Krijthe |
From: <a.o...@bl...> - 2004-06-21 01:57:44
|
On Wed, Jun 16, 2004 at 04:20:05PM +0200, Groepaz wrote: > > i've updated yagcd some minutes ago and noticed that the > images i added dont show up in the online version (although > the links to the are correct) .... could anyone tell me > what might be wrong? (before i start trying all kinds of > things? :)) > > gpz Ok, I've just noticed the stuff in /.../htdocs/ has actually been edited directly for some time now. Which really defeats the purpose of the `htdocs' module in CVS -- to track changes made to the website. And yes, the inconsistencies introduced are rather appalling. I'd appreciate it if anything edited outside of CVS is actually sync'd back, and future changes be made to the CVS module, instead. Also, instead of having to manually run `update.sh' each time a commit is made, I think I'll stick this one into a cron job that runs once a day, or something more reasonable, depending on the rate at which stuff is updated. Arthur |
From: Michael S. <st...@in...> - 2004-06-17 08:46:25
|
On Jun 17, 2004, at 10:30 AM, Groepaz wrote: > On Thursday 17 June 2004 10:17, Michael Steil wrote: >> On Jun 16, 2004, at 4:20 PM, Groepaz wrote: >>> i've updated yagcd some minutes ago and noticed that the >>> images i added dont show up in the online version (although >>> the links to the are correct) .... could anyone tell me >>> what might be wrong? (before i start trying all kinds of >>> things? :)) >> >> Place then images in /pic, change their mode to -rw-rw-r--, and link >> to >> them using src="/pic/blah.jpg" > > ok :) the fact that my images are .png shouldnt be a problem i guess? > :o) > (just asking, you never know whatthehell those scripts are doing :=P) The system doesn't touch /pic. Michael |
From: Groepaz <gr...@gm...> - 2004-06-17 08:26:03
|
On Thursday 17 June 2004 10:17, Michael Steil wrote: > On Jun 16, 2004, at 4:20 PM, Groepaz wrote: > > i've updated yagcd some minutes ago and noticed that the > > images i added dont show up in the online version (although > > the links to the are correct) .... could anyone tell me > > what might be wrong? (before i start trying all kinds of > > things? :)) > > Place then images in /pic, change their mode to -rw-rw-r--, and link to > them using src="/pic/blah.jpg" ok :) the fact that my images are .png shouldnt be a problem i guess? :o) (just asking, you never know whatthehell those scripts are doing :=P) gpz |
From: Michael S. <st...@in...> - 2004-06-17 08:18:57
|
On Jun 16, 2004, at 4:20 PM, Groepaz wrote: > i've updated yagcd some minutes ago and noticed that the > images i added dont show up in the online version (although > the links to the are correct) .... could anyone tell me > what might be wrong? (before i start trying all kinds of > things? :)) Place then images in /pic, change their mode to -rw-rw-r--, and link to them using src="/pic/blah.jpg" Michael |
From: Groepaz <gr...@gm...> - 2004-06-16 14:15:51
|
i've updated yagcd some minutes ago and noticed that the images i added dont show up in the online version (although the links to the are correct) .... could anyone tell me what might be wrong? (before i start trying all kinds of things? :)) gpz |
From: <a.o...@bl...> - 2004-06-15 10:49:29
|
On Thu, Jun 10, 2004 at 03:03:04AM +0200, Arthur Othieno wrote: > > As a step toward pushing anything useful in http://gc-linux.org/down/ > into the sf.net project File Release system, the uClibc toolchain has > found it's rightfull home; grab it under 'Development Tools->Toolchain': After shuffling things around a bit, you'll find this under 'uClibc Toolchain', now. Arthur |
From: Groepaz <gr...@gm...> - 2004-06-14 17:20:51
|
On Friday 11 June 2004 18:45, James Wall wrote: > Has anybody on this list heard of the Action Replay Max Drive Pro? It looks > like it would be great for running linux on the cube with out PSO or any of > the other hacks. > > Basically it is a memory Card with 8MB of memory (64Mb) that connects to > your PC with a USB cable and a boot disc for the Gamecube to run any valid > programs from the memory card on the cube. From what I know about linux it > should be easy to fit the kernel and a few other things into 8MB and boot > from there. > > Thanks again for all of the hard work the developers on this list are > putting into this project. I have already pre-ordered this item and look > forward to testing it soon! yes it looks great.... combine it with an SD card in the second memcard slot, and you have a pretty decent selfhosted system. gpz |
From: Chris <mm...@te...> - 2004-06-12 22:20:47
|
Okay, first of all I like to call myself a computer geek, and I object when people call me a computer nerd. My reason for disagreeing to when people call me a nerd is because the only programming language I even slightly know is BASIC. I tried learning C and understood the basics of it, but it's still really beyond me. I don't know if that just makes me a wannabe, but I am a geek. I love Nintendo and I love HTML design. I've been trying pretty much everything I can concerning GameCube hacking. Although I have to admit I laughed a lot when trying out the Chip8 Emulator (I didn't expect the graphics to be THAT primitive). Anyhow, my reason for posting (sorry for taking so long) is this... When I load up the GC-Linux thing I try to connect to the web page it serves, but I can't. I assume it's because I have my settings set to the GCN IP Address 192.168.1.32, while the GC-Linux serves the page on IP 192.168.0.47. I've tried changing both the Phoenix loader's GC IP setting and PSO's Network setting to be set to the same IP that GC-Linux serves the page on, but when I tried to connect PSO to my computer to upload GC-Linux, it wouldn't connect. Like I said, I'm a geek, not super smart. I don't even know how to Telnet anything, let alone do it to the GameCube. If someone could help me change my settings correctly so I can use the IP 192.168.0.47 for my GameCube, so I can get this webpage thing working (just because I like to do stuff for the sake of...well...seeing it work) then that'd be great...if not then here's my suggestion (as is the reason behind my subject name). I noticed that when I press the reset button on the GameCube, GC-Linux will notify me that I've pressed it, instead of soft-booting the GC. If soft-booting won't work while GC-Linux is running, maybe it can be used somehow in a creative fashion. Like to cycle through some of the popular IP configurations. I also noticed it notifies when I close my GCN cover. I know that doing something neat with that would probably be impractical, as no one wants to wear their GCN cover down, but hey, might as well add something funky, useless, or rather preferably useful to happen when a user does that? Not sure about ideas. I dunno...changing the color scheme? Running a simple program that lists the files on the disc that's in there? Or maybe causing GC-Linux to reboot itself or to check to see if the user is trying to load new software to the GC (would be useful of course if someone is done with GC-Linux and wants to load a new .dol, or .bin or something). To be honest, I have no clue how much work would be required to do these things that I'm suggesting, and I'm sorry, so please don't bite my head off. lol. But I don't have a GCN keyboard (though I want one now), and I'd just like to be able to do something with what I do have, and what I can see GC-Linux seems to recognise. Heck, I'd be amused if GC-Linux played the Mario theme if I were to unplug the ethernet cable or something. LOL! Btw, I understand GC-Linux is a serious undertaking and I'm not trying to make a joke out of it, I love seeing the penguin and all that technical stuff appear on my TV, but not being able to do anything except watch text appear on the screen when I press reset or close my disc cover...well it's only interesting for a few moments. Eeps, sorry for the HUGE post, I do that all the time. *sweatdrop* Arigato gozaimasu! ( mm...@te... ) PS: I may not check this message group again for a while. So if you can just E~Mail me or copy a reply to send to my address I'd really appreciate it. And I'm also curious...what would it take to have a live connection open between GC- Linux and the connected computer? Like, if I wanted to type to the GameCube, would it be possible for someone to make a program where you click in a void window, and all keystrokes get forwarded to the Linux console on the GCN? Would there be other practical uses of this, perhaps forwarding mouse input or other computer peripheral input to the GameCube? Just wondering. Thanks! |
From: Darrell B. <da...@du...> - 2004-06-12 11:11:29
|
I ordered one yesterday. When I receive it I'll post some info about it. |
From: James W. <jk...@ho...> - 2004-06-11 16:46:02
|
Has anybody on this list heard of the Action Replay Max Drive Pro? It looks like it would be great for running linux on the cube with out PSO or any of the other hacks. Basically it is a memory Card with 8MB of memory (64Mb) that connects to your PC with a USB cable and a boot disc for the Gamecube to run any valid programs from the memory card on the cube. From what I know about linux it should be easy to fit the kernel and a few other things into 8MB and boot from there. Thanks again for all of the hard work the developers on this list are putting into this project. I have already pre-ordered this item and look forward to testing it soon! James Wall sorry if this is double posted hotmail got weird on me. _________________________________________________________________ MSN Toolbar provides one-click access to Hotmail from any Web page FREE download! http://toolbar.msn.click-url.com/go/onm00200413ave/direct/01/ |
From: <a.o...@bl...> - 2004-06-10 01:05:06
|
Hi, As a step toward pushing anything useful in http://gc-linux.org/down/ into the sf.net project File Release system, the uClibc toolchain has found it's rightfull home; grab it under 'Development Tools->Toolchain': [1] ppc-linux-uclibc-toolchain-20040609.tar.bz2 [2] uclibc-toolchain-src-20040609.tar.bz2 [1] is pre-built for x86 hosts. I strongly suggest building from source, however, hence [2]. See http://uclibc.org/toolchains.html and the README in [2] for more. Have fun. Arthur |
From: Roberto G. <gri...@vi...> - 2004-06-03 22:13:05
|
Speriamo di Si :)) |
From: Marco C. <li...@fr...> - 2004-06-03 21:03:33
|
Il gio, 2004-06-03 alle 21:34, Roberto Griso ha scritto: Hello Evertbody!!! > > che bello.... un altro italiano...dai che magari in due riusciamo a capirci qualcosa... That's fine... another italian user... i haven't understood all... we can help ourself! My english isn't very good... :) |
From: Roberto G. <gri...@vi...> - 2004-06-03 19:34:47
|
Hello Evertbody!!! |
From: Steven L. <st...@kr...> - 2004-05-28 19:55:21
|
How is the driver coming? Already ready for general use? Steven On Fri, Apr 16, 2004 at 11:31:52PM +0200, JockyW wrote: > > > > Block device, you mean ;) > > > It'll become a block device. Since this is my first linux devicedriver, I > decided to start with a simple character devicedriver. > > Meanwhile I got it to work with kmalloc. See my previous message nested deep > in this thread. > I would appreciate it if you can answer the question in that message (what > kind of address is 0xc200ba40, it doesn't map to physical memory) > > Thanks again for your support :) > > JockyW > > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: IBM Linux Tutorials > Free Linux tutorial presented by Daniel Robbins, President and CEO of > GenToo technologies. Learn everything from fundamentals to system > administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click > _______________________________________________ > Gc-linux-devel mailing list > Gc-...@li... > https://lists.sourceforge.net/lists/listinfo/gc-linux-devel > |
From: Albert H. <alb...@ya...> - 2004-05-26 20:30:17
|
Groepaz <groepaz <at> gmx.net> writes: > i'm playing with gamecubefb.c for a couple of days now and am > kindof stuck :/ maybe someone here has an idea, or can point > me to some information (although i've searched the net extensivly > with no success :/). if someone has implemented a framebuffer > driver for any device that doesnt have a straight rgb-framebuffer > to hardware-framebuffer mapping (like the gc) before, or knows a > person why did so, please speak up :=P Maybe this can be of some help (although maybe you've already looked at them): http://sourceforge.net/projects/linux-fbdev/ http://linuxconsole.sourceforge.net/fbdev/HOWTO/index.html http://www.kerneltraffic.org/kernel-traffic/kt20030413_213.html#10 http://www.kerneltraffic.org/kernel-traffic/kt20040522_259.html#1 The MAINTAINER of the fb stuff seems to be Geert Uytterhoeven. Cheers, isobel |