A network framework for server-client based games. The datatypes transmitted are gamedependent, and can have plugins assosiated with them for compression, interpolation, extrapolation, etc.

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License

Mozilla Public License 1.1 (MPL 1.1)

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Additional Project Details

Operating Systems

Linux

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ Games, C++ Software Development Software

Registered

2005-11-15