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Version 1.0 released!

We are proud to announce that 1.0 version was released!

Change-log:

  • Changed to not allow cut pain animation with attack or defense;
  • Created server backup procedures;
  • Changed to make the player die if fall from hell platforms;
  • Fixed order to draw the screen objects to ensure that ground is drawn before the rest;
  • Changed camera to set from a distance of the player at initialization;
  • Implemented memory release of distant objects;
  • Implemented closing of loot window;
  • Fixed ranking;
  • Added navigation capabilities to the ranking;
  • Changed to close loot window if the player gets far from it;
  • Added loading screen if the loading buffer grows to a certain size;
  • Accelerated loading screen;
  • Raised more a little bit the maximum distance to collision with ground to avoid monsters to fly :)
  • Added missing files rattail.png and lowpoly vine2.png;
  • Fixed keyboard bug under windows freeglut;
  • Changed to enemies run less while escaping;
  • Added trade between players;
  • Changed to turn off the boss music after being killed by a boss;
  • Create premium account feature;
  • Fixed artifacts in player's animation;
  • Created a separated thread for music and sound;
  • Created a separated thread for loading objects;
  • Created function to hide the HUDs;
  • Changed to allow player names with spaces;
  • Added automatic reset of player coordinates when fall under the y coordinate limits;
  • Fixed the image of the top of the hell skybox;
  • Fixed incorrect display of the personalize window after the first login;
  • Fixed texture mapping at staircase in the last store;
  • Fixed gravity to a less real but more playable;
  • Added exception handling to the drawing loop to avoid problems with the background loading.
Posted by Rodrigo Robles 2015-07-05

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