Mundo is a 3D MMORPG multiplatform, Object Oriented and Extreme Programmed using GPLDevKit, FreePascal and OpenGL.
Change-log:
* Added more articulations to skeleton animation.
* Redesigned the humanoid head.
* Humanoid texturization.
* Redesigned the attack animation.
* Wrote the client-server code.
* Created a font solution.