Re: [GD-General] Game data editor
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From: Jon W. <hp...@mi...> - 2007-09-02 18:05:02
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You are talking about building GUI tools for the data editing, right?
I would suggest using a database tool of some sort (such as Access) if
you need fancy forms. What we do is get away with Excel -- you can
script and macro it to do all kinds of neat things (pop-ups, etc), and
exporting to CSV is very simple in the end.
There is also Microsoft InfoPath for workflow data capture and
management, but I think that's overkill for this requirement.
Cheers,
/ h+
Ola Olsson wrote:
> Hi!
>
> It seems that every game I've worked on there is a lot of energy spent
> on getting a GUI editor going for designers and others to handle the
> input data of the game. Seeing as it is fairly similar stuff most of
> the time I was wondering if there are any off-the-shelf products out
> there that can do the job? Of course there are those that come with a
> game engine, but I'm after stand alone tools or frameworks (unless the
> tools associated with a given engine could be used in this way of course).
>
> Any pointers?
>
> cheers
> .ola
>
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