Re: [GD-General] Data format for terrain
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From: Jim M. <jim...@ub...> - 2006-08-30 17:02:51
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Have you looked at geometry clipmaps? Hugues Hoppe and Arul Asirvatham have an excellent article in GPU Gems #2. They allow for high resolution height maps giving more control to artists. PTC can compress the height map to 100:1. There is a lot of work to making geometry clipmaps work within a game, but it's worth a look. |