Re: [GD-General] FreeType
Brought to you by:
vexxed72
From: Brian H. <ho...@bo...> - 2006-01-05 05:05:30
|
Upon further research the low quality may just be a side effect of using FreeType through SDL_ttf through PyGame.Font. By the time it reaches PyGame.Font 95% of the available features and options aren't exposed. For example, I don't believe there's a way for me to change the output to "LCD" instead of the current default grayscale output. At this point I'm 95% done with the Windows GDI font renderer extension for Python, so I'll stick with it and suffer through crappy PyGame.Font rendering when it's not available (or until I get off my ass and write the same thing I just did for Windows for FT2 in C). Brian |