Re: [GD-General] FreeType
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From: Andras B. <and...@gm...> - 2006-01-03 05:19:49
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Sunday, January 1, 2006, 10:58:59 PM, you wrote: >> I'm not sure exactly where your problem is. Do the generated glyphs >> look bad themselves? Or do they look bad only when rendered on >> screen? > They look bad, period. This is a 128x256 texture of Courier New > rendered with anti-aliasing. > http://bookofhook.com/shittyfonts.png I believe the problem you are seeing is that the fonts are small _and_ antialiased. If you look at how Windows renders small fonts, you will notice that it either uses ClearType, which is basically subpixel rendering, or, if ClearType is disabled, then it renders without antialiasing. The problem is, that antialiasing works great for thick fonts, because it smoothes the edges, but for very small fonts, it will only make the curves appear more or less translucent. ClearType on the other hand does not have this problem, because it can make lines thinner without making them translucent. So, if subpixel font rendering is not an option, then I would recommend turning off antialiasing for small fonts. Andras |