RE: [GD-General] The cost of function call
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From: Daniel V. <Dan...@ep...> - 2005-07-13 20:22:39
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> How do you guys do it? Writing every asm peace 2 or more times? Both VS.NET and GCC understand the same intrinsics so using SSE intrinsics is much nicer than writing inline assembly. We had compiler (and obviously platform) specific inline assembly where it was unavoidable for e.g. Unreal Tournament 2004. > Is there a way to convert Microsoft MASM code to GCC GAS? I remember us looking into it while I was working at Loki Software aeons ago and I believe it was faster and less error prone to convert from Intel to AT&T syntax by hand. -- Daniel, Epic Games Inc. |